From 7c856178478af894be0f73d38a5b3d09757eb721 Mon Sep 17 00:00:00 2001 From: QAston Date: Sun, 11 Sep 2011 22:24:53 +0200 Subject: Core/Spells: Don't check cast requirements twice for instant cast spells. --- src/server/game/Spells/Spell.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d005f5b2404..198e1b7b43f 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3101,8 +3101,8 @@ void Spell::cast(bool skipCheck) m_caster->ToPlayer()->SetSpellModTakingSpell(this, true); } - // triggered cast called from Spell::prepare where it was already checked - if (!IsTriggered() || !skipCheck) + // skip check if done already (for instant cast spells for example) + if (!skipCheck) { SpellCastResult castResult = CheckCast(false); if (castResult != SPELL_CAST_OK) -- cgit v1.2.3