From 7d7fc7b66220775eb76b63a6511882e83d85c3e3 Mon Sep 17 00:00:00 2001 From: Discover- Date: Sun, 1 Sep 2013 13:44:08 +0200 Subject: Core/SAI: Also use loot recipient for SMART_ACTION_CALL_KILLEDMONSTER when target is SMART_TARGET_SELF (used in four cases in a clean TDB which will be fixed by this) --- src/server/game/AI/SmartScripts/SmartScript.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 3285ce4dec9..15b4676791b 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -876,7 +876,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u } case SMART_ACTION_CALL_KILLEDMONSTER: { - if (e.target.type == SMART_TARGET_NONE) // Loot recipient and his group members + if (e.target.type == SMART_TARGET_NONE || e.target.type == SMART_TARGET_SELF) // Loot recipient and his group members { if (!me) break; -- cgit v1.2.3