From 7dc228ea54dca734a9badcc41d5a4efe9f18c650 Mon Sep 17 00:00:00 2001 From: The Game Date: Wed, 18 Apr 2012 13:39:07 -0400 Subject: Fix code style, thanks Discover. --- src/server/game/Entities/Object/Object.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 851c0f47e0f..8bf22c8b7a0 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -626,11 +626,9 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask* if (!target->isAllowedToLoot(creature)) dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE; } - if(Unit const* unit = ToUnit()) - { - if(!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID())) + if (Unit const* unit = ToUnit()) + if (!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID())) dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT; - } *data << dynamicFlags; } // FG: pretend that OTHER players in own group are friendly ("blue") -- cgit v1.2.3