From 80975faba2f11ee897b8ea78380b387595166ae2 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sat, 17 Mar 2012 11:50:30 +0100 Subject: Core/Movement: Add debug output to Worldsession::ReadMovementInfo to find out which movementflag restriction was violated. Please use this to give feedback. --- src/server/game/Server/WorldSession.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index c060a17f20f..5565828f698 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -810,6 +810,9 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo* mi) //! Anti-cheat checks. Please keep them in seperate if() blocks to maintain a clear overview. #define VIOLATE_AND_RETURN \ { \ + sLog->outDebug(LOG_FILTER_UNITS, "WorldSession::ReadMovementInfo: Violation of MovementFlags found. " + "MovementFlags: %u, MovementFlags2: %u for player GUID: %u. Player will not be relocated.", + mi->GetMovementFlags(), mi->GetExtraMovementFlags(), GetPlayer()->GetGUIDLow()); mi->Violated = true; \ return; \ } \ -- cgit v1.2.3