From 04183cb8de5b6ad63741868c14426cb91b79417a Mon Sep 17 00:00:00 2001 From: Kandera Date: Fri, 18 Nov 2011 16:47:06 -0500 Subject: Core/LFG: Fix being unable to enter an instance to retrieve body when you have 5 or more instances in the database. --- src/server/game/Maps/MapManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 78aeb32ab2d..22eaa77cc94 100755 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -248,7 +248,7 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck) instaceIdToCheck = save->GetInstanceId(); // instanceId can never be 0 - will not be found - if (!player->CheckInstanceCount(instaceIdToCheck)) + if (!player->CheckInstanceCount(instaceIdToCheck) && !player->isDead()) { player->SendTransferAborted(mapid, TRANSFER_ABORT_TOO_MANY_INSTANCES); return false; -- cgit v1.2.3