From 813b750b010e8db305c05fd8996631742ebbc896 Mon Sep 17 00:00:00 2001 From: megamage Date: Thu, 27 Nov 2008 12:00:46 -0600 Subject: *Set player combat reach from 1.5 to 0.4. --HG-- branch : trunk --- src/game/Level3.cpp | 2 +- src/game/Player.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 43cdb2ab319..42aa9393399 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -4406,7 +4406,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player) player->m_form = FORM_NONE; player->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE ); - player->SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f ); + player->SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE ); player->setFactionForRace(player->getRace()); diff --git a/src/game/Player.cpp b/src/game/Player.cpp index c37c20a5ece..1a5775845b1 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -546,7 +546,7 @@ bool Player::Create( uint32 guidlow, std::string name, uint8 race, uint8 class_, } SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE ); - SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f ); + SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE ); switch(gender) { -- cgit v1.2.3