From 8228e38082e898b271845f7594df4a7f0b7540c8 Mon Sep 17 00:00:00 2001 From: megamage Date: Sat, 6 Jun 2009 09:56:34 -0500 Subject: *Fix a crash caused by npc_floon script. --HG-- branch : trunk --- src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp index 6170ba35b90..cf55ff0123d 100644 --- a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp +++ b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp @@ -322,7 +322,7 @@ bool GossipSelect_npc_floon(Player *player, Creature *_Creature, uint32 sender, player->CLOSE_GOSSIP_MENU(); _Creature->setFaction(FACTION_HOSTILE_FL); DoScriptText(SAY_FLOON_ATTACK, _Creature, player); - CAST_AI(npc_floonAI, _Creature->AI())->AttackStart(player); + _Creature->AI()->AttackStart(player); } return true; } @@ -540,6 +540,7 @@ void AddSC_terokkar_forest() newscript->Name="npc_floon"; newscript->pGossipHello = &GossipHello_npc_floon; newscript->pGossipSelect = &GossipSelect_npc_floon; + newscript->GetAI = &GetAI_npc_floon; newscript->RegisterSelf(); newscript = new Script; -- cgit v1.2.3