From 827c9d3fe7713d3be2bcfccdbf3bb451c8d95a50 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 21 Mar 2011 19:37:21 +0100 Subject: Core/Vehicles: Fixed assertion failures related to seat changes, huge thanks to Machiavelli for well documented vehicle code and j4r0d for providing info how to reproduce the crash --- src/server/game/Server/Protocol/Handlers/VehicleHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Server/Protocol/Handlers/VehicleHandler.cpp b/src/server/game/Server/Protocol/Handlers/VehicleHandler.cpp index dcf99f02808..2fcfcc25672 100644 --- a/src/server/game/Server/Protocol/Handlers/VehicleHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/VehicleHandler.cpp @@ -100,7 +100,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data) { if (Vehicle *vehicle = vehUnit->GetVehicleKit()) if (vehicle->HasEmptySeat(seatId)) - GetPlayer()->_EnterVehicle(vehicle, seatId); + vehUnit->HandleSpellClick(GetPlayer(), seatId); } break; } @@ -117,7 +117,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data) else if (Unit *vehUnit = Unit::GetUnit(*GetPlayer(), guid)) if (Vehicle *vehicle = vehUnit->GetVehicleKit()) if (vehicle->HasEmptySeat(seatId)) - GetPlayer()->_EnterVehicle(vehicle, seatId); + vehUnit->HandleSpellClick(GetPlayer(), seatId); break; } default: -- cgit v1.2.3