From 83ddbf0f530d616e8dda619e2e1b922248bd363c Mon Sep 17 00:00:00 2001 From: thenecromancer Date: Wed, 13 Jan 2010 10:46:01 +0100 Subject: Fix updating spellpower from attack power for paladins --HG-- branch : trunk --- src/game/StatSystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index f5d8bf636f2..0a4f1472ff8 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -397,7 +397,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged ) UpdateDamagePhysical(BASE_ATTACK); if(CanDualWield() && haveOffhandWeapon()) //allow update offhand damage only if player knows DualWield Spec and has equipped offhand weapon UpdateDamagePhysical(OFF_ATTACK); - if(getClass() == CLASS_SHAMAN) // mental quickness + if(getClass() == CLASS_SHAMAN || getClass() == CLASS_PALADIN) // mental quickness UpdateSpellDamageAndHealingBonus(); if(pet && pet->IsPetGhoul()) // At ranged attack change for hunter pet -- cgit v1.2.3