From 848dafd3ac203cdddc312825d5a139f95afe4ba5 Mon Sep 17 00:00:00 2001 From: "malcromdev@gmail.com>" Date: Sat, 3 Apr 2010 22:40:07 -0230 Subject: Add MaxAffectedTargets=1 to shoot spells 25425,25761,42611 --HG-- branch : trunk --- src/game/SpellMgr.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src') diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 3d719d73241..f4e282ac554 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -3795,6 +3795,18 @@ void SpellMgr::LoadSpellCustomAttr() spellInfo->MaxAffectedTargets = 1; count++; break; + case 25425: // Shoot + spellInfo->MaxAffectedTargets = 1; + count++; + break; + case 25761: // Shoot + spellInfo->MaxAffectedTargets = 1; + count++; + break; + case 42611: // Shoot + spellInfo->MaxAffectedTargets = 1; + count++; + break; default: break; } -- cgit v1.2.3