From 8b71e65f20a0f7c90b57ca83cd652a93899bd7fd Mon Sep 17 00:00:00 2001 From: Wyrserth Date: Wed, 17 Jul 2019 20:48:21 +0200 Subject: Core/Achievement: don't increase ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM counters for items bought back from vendors. (cherry picked from commit a58955d88cb1f426f0af5db16e388f7f2b999349) --- src/server/game/Handlers/ItemHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 9ad6f9a3740..9faace6a55e 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -536,7 +536,8 @@ void WorldSession::HandleBuybackItem(WorldPackets::Item::BuyBackItem& packet) { _player->ModifyMoney(-(int32)price); _player->RemoveItemFromBuyBackSlot(packet.Slot, false); - _player->MoveItemToInventory(dest, pItem, true); + _player->ItemAddedQuestCheck(pItem->GetEntry(), pItem->GetCount()); + _player->StoreItem(dest, pItem, true); } else _player->SendEquipError(msg, pItem, nullptr); -- cgit v1.2.3