From b38fc89db3643b9050713a605321e27470bc2a66 Mon Sep 17 00:00:00 2001 From: Aokromes Date: Thu, 14 Feb 2013 09:48:46 +0100 Subject: Scripts/Ulduar: Kologarn's gate should be open while in combat Source: personal experience and http://youtu.be/JcOiyNaKDlg?t=18s --- src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index d3c174841ee..125f66497bf 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -565,10 +565,6 @@ class instance_ulduar : public InstanceMapScript } HandleGameObject(KologarnBridgeGUID, false); } - if (state == IN_PROGRESS) - HandleGameObject(KologarnDoorGUID, false); - else - HandleGameObject(KologarnDoorGUID, true); break; case BOSS_HODIR: if (state == DONE) -- cgit v1.2.3