From 8c94b29b09acc4cd20ea646f974052f9d3061faa Mon Sep 17 00:00:00 2001 From: maximius Date: Sun, 13 Sep 2009 00:03:54 -0700 Subject: *Missed a Boss Emote Command change --HG-- branch : trunk --- src/game/Map.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 2953236bcbd..4c6dbba2e90 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2874,7 +2874,7 @@ void Map::ScriptsProcess() uint64 unit_target = target ? target->GetGUID() : 0; - //datalong 0=normal say, 1=whisper, 2=yell, 3=emote text + //datalong 0=normal say, 1=whisper, 2=yell, 3=emote text, 4=boss emote text switch(step.script->datalong) { case 0: // Say @@ -2894,6 +2894,9 @@ void Map::ScriptsProcess() case 3: // Emote text ((Creature *)source)->TextEmote(step.script->dataint, unit_target); break; + case 4: // Boss Emote text + ((Creature *)source)->MonsterTextEmote(step.script->dataint, unit_target, true); + break; default: break; // must be already checked at load } -- cgit v1.2.3