From 8ce0abbbc896f0b891238c53fd696ac61d7ef73f Mon Sep 17 00:00:00 2001 From: Supabad Date: Sat, 18 Dec 2010 18:07:24 +0100 Subject: Scripts/Obsidian Sanctum Add support for when encounter is in progress. thnx to kiper --HG-- branch : trunk --- .../Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src') diff --git a/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp index a8eb91f8c8d..4f7880cdac2 100644 --- a/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp +++ b/src/server/scripts/Northrend/ObsidianSanctum/instance_obsidian_sanctum.cpp @@ -62,6 +62,15 @@ public: m_bVesperonKilled = false; } + bool IsEncounterInProgress() const + { + for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) + if (m_auiEncounter[i] == IN_PROGRESS) + return true; + + return false; + } + void OnCreatureCreate(Creature* creature) { switch(creature->GetEntry()) -- cgit v1.2.3