From 8d49be5e1cb84e26b93fa2cde415b3eba9353164 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 26 Oct 2025 15:42:35 +0100 Subject: Core/Units: Correct Z coord change when enabling hover above ground --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 84d115bf776..8a1ce0ec789 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13517,7 +13517,7 @@ bool Unit::SetHover(bool enable, bool updateAnimTier /*= true*/) //! No need to check height on ascent AddUnitMovementFlag(MOVEMENTFLAG_HOVER); if (hoverHeight && GetPositionZ() - GetFloorZ() < hoverHeight) - UpdateHeight(GetPositionZ() + hoverHeight); + UpdateHeight(std::max(GetFloorZ() + hoverHeight, GetPositionZ())); } else { -- cgit v1.2.3