From 8f94c9ef6b843f69d014b7e3a4b3b30e5d1515e4 Mon Sep 17 00:00:00 2001 From: Giacomo Pozzoni Date: Fri, 27 Dec 2019 16:33:16 +0100 Subject: Core/Movement: Fix stunned falling units freezing the client (#24000) --- src/server/game/Movement/MotionMaster.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 5bc8d8928ee..ce8501cee2c 100644 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -905,7 +905,7 @@ void MotionMaster::MoveFall(uint32 id/* = 0*/) return; // rooted units don't move (also setting falling+root flag causes client freezes) - if (_owner->HasUnitState(UNIT_STATE_ROOT)) + if (_owner->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) return; _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); -- cgit v1.2.3