From 91aa72a5c625f2026faa676541f04cd866722143 Mon Sep 17 00:00:00 2001 From: Shocker Date: Tue, 12 Oct 2010 21:59:11 +0300 Subject: Core/Vehicles: Add some missing power types, thanks to Heisenberg, closes issue 3841 --HG-- branch : trunk --- src/server/game/Entities/Vehicle/Vehicle.cpp | 2 ++ src/server/game/Entities/Vehicle/Vehicle.h | 4 +++- 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index a5ba94539c3..20d8bcfe176 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -76,8 +76,10 @@ void Vehicle::Install() switch (m_vehicleInfo->m_powerType) { case POWER_STEAM: + case POWER_HEAT: case POWER_BLOOD: case POWER_OOZE: + case POWER_WRATH: me->setPowerType(POWER_ENERGY); me->SetMaxPower(POWER_ENERGY, 100); break; diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h index 0d79ee8cd68..fed73b21aaf 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.h +++ b/src/server/game/Entities/Vehicle/Vehicle.h @@ -29,8 +29,10 @@ enum PowerType { POWER_STEAM = 61, POWER_PYRITE = 41, + POWER_HEAT = 101, POWER_OOZE = 121, - POWER_BLOOD = 141 + POWER_BLOOD = 141, + POWER_WRATH = 142 }; enum VehicleFlags -- cgit v1.2.3