From 91f214cd220e3f23ff713853f991ffc7d323173a Mon Sep 17 00:00:00 2001 From: Wyrserth Date: Wed, 17 Jul 2019 18:08:21 +0200 Subject: Core/Quest: when receiving an item required for a quest, update every quest in the quest log instead of stopping at the first objective that matches the received item. Closes #10586. --- src/server/game/Entities/Player/Player.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 61153dc347c..57cb246a17b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16271,7 +16271,6 @@ void Player::ItemAddedQuestCheck(uint32 entry, uint32 count) CompleteQuest(questid); else if (q_status.ItemCount[j] == reqitemcount) // Send quest update when an objective is completed UpdateVisibleGameobjectsOrSpellClicks(); - return; } } } -- cgit v1.2.3