From 933f50558b0ca1b4fdb3d8727f0ce1f752baaff9 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 19 May 2013 10:55:29 +0200 Subject: Core/Spells: Fixed channeling spells with infinite duration --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index dfec24f3996..2cbbde67e6a 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3342,7 +3342,7 @@ void Spell::handle_immediate() if (m_spellInfo->IsChanneled()) { int32 duration = m_spellInfo->GetDuration(); - if (duration) + if (duration > 0) { // First mod_duration then haste - see Missile Barrage // Apply duration mod -- cgit v1.2.3