From 94aa35c8286110d3bcac73574b350336deef9d85 Mon Sep 17 00:00:00 2001 From: megamage Date: Fri, 31 Jul 2009 11:00:25 +0800 Subject: *Use triggerAmount instead of fixed number for improved stormstrike. Author: nos4r2zod --HG-- branch : trunk --- src/game/Unit.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 7489341338e..825e552dc6f 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7873,9 +7873,10 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig ((Player*)this)->RemoveSpellCategoryCooldown(1209, true); break; } - case 63375: // Improved Stormstrike + // Improved Stormstrike + case 63375: { - basepoints0 = GetCreateMana() * 0.20f; + basepoints0 = int32(GetCreateMana() * triggerAmount / 100); break; } // Maelstrom Weapon -- cgit v1.2.3