From 95e21850948c73e95d237ad5505445d69b417304 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 16 Oct 2021 16:42:49 +0200 Subject: Core/Spells: Fixed loading spell labels --- src/server/game/Spells/SpellMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 07f3ce24714..acbd500edba 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2533,7 +2533,7 @@ void SpellMgr::LoadSpellInfoStore() loadData[{ interrupts->SpellID, Difficulty(interrupts->DifficultyID) }].Interrupts = interrupts; for (SpellLabelEntry const* label : sSpellLabelStore) - loadData[{ label->LabelID, DIFFICULTY_NONE }].Labels.push_back(label); + loadData[{ label->SpellID, DIFFICULTY_NONE }].Labels.push_back(label); for (SpellLevelsEntry const* levels : sSpellLevelsStore) loadData[{ levels->SpellID, Difficulty(levels->DifficultyID) }].Levels = levels; -- cgit v1.2.3