From 967dcc5dba0df965e4df19b5c6d02e4880dfce58 Mon Sep 17 00:00:00 2001 From: Teppic1 <32468801+Teppic1@users.noreply.github.com> Date: Thu, 26 Oct 2017 13:13:56 +0100 Subject: Core/Creatures: Remove duplicate check for evade from Creature::CanAssistTo (#20722) --- src/server/game/Entities/Creature/Creature.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 557f085fe6a..54d1d86a7ae 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2276,9 +2276,6 @@ void Creature::CallForHelp(float radius) bool Creature::CanAssistTo(Unit const* u, Unit const* enemy, bool checkfaction /*= true*/) const { - if (IsInEvadeMode()) - return false; - // is it true? if (!HasReactState(REACT_AGGRESSIVE)) return false; -- cgit v1.2.3