From 973d6d4aea9d131b5f2f6391aa86f4e86c5a976d Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 14 Jul 2012 23:52:26 +0200 Subject: Core/Objects: Use standard 64bit integer literals that work on all compilers --- src/server/game/Entities/Object/Object.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 8e1677991f4..1d4732b8153 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -124,7 +124,7 @@ typedef UNORDERED_MAP UpdateDataMapType; struct ObjectGuid { public: - ObjectGuid() { _data.u64 = 0i64; } + ObjectGuid() { _data.u64 = 0LL; } ObjectGuid(uint64 guid) { _data.u64 = guid; } ObjectGuid(ObjectGuid const& other) { _data.u64 = other._data.u64; } -- cgit v1.2.3