From 978fc4b7b9c8de757d41dca0c61f1bda5a4e4e6c Mon Sep 17 00:00:00 2001 From: Spp Date: Fri, 16 Nov 2012 09:09:27 +0100 Subject: Fix compile --- src/server/game/Handlers/BattleGroundHandler.cpp | 2 +- src/server/game/Server/WorldSocket.cpp | 2 +- src/server/scripts/Commands/cs_lookup.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 47586c32a2e..7aabd9d4bdf 100755 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -469,7 +469,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData) if (action) { sLog->outDebug(LOG_FILTER_BATTLEGROUND, "CMSG_BATTLEFIELD_PORT %s Slot: %u, Unk: %u, Time: %u, Action: %u. Cant find BG with id %u!", - GetPlayerInfo().c_str(), queueSlot, unk, time, action); + GetPlayerInfo().c_str(), queueSlot, unk, time, action, ginfo.IsInvitedToBGInstanceGUID); return; } diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 5c71c9e503c..df3c2d77c02 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -921,7 +921,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket) // Must be done before WorldSession is created if (sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED) && os != "Win" && os != "OSX") { - packet.Initialize(SMSG_AUTH_RESPONSE, 1); + WorldPacket packet(SMSG_AUTH_RESPONSE, 1); packet << uint8(AUTH_REJECT); SendPacket(packet); diff --git a/src/server/scripts/Commands/cs_lookup.cpp b/src/server/scripts/Commands/cs_lookup.cpp index 612e2ecd7ed..e1bf34fb6cf 100644 --- a/src/server/scripts/Commands/cs_lookup.cpp +++ b/src/server/scripts/Commands/cs_lookup.cpp @@ -1049,7 +1049,7 @@ public: { if (MapEntry const* mapInfo = sMapStore.LookupEntry(id)) { - std::string name = mapInfo->name[locale]; + std::string name = mapInfo->name; if (name.empty()) continue; -- cgit v1.2.3