From 99578abd01b7f32de20d33d1cf4f482346bbb416 Mon Sep 17 00:00:00 2001 From: offl Date: Tue, 13 Jul 2021 15:42:13 +0300 Subject: Scripts/The Eye: Migrate Al'ar's fire immunity to DB Nope, that apply-remove hack is not needed --- src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 02fe37fd4ea..4b291d7a4a6 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -165,7 +165,6 @@ class boss_alar : public CreatureScript me->SetSpeedRate(MOVE_RUN, DefaultMoveSpeedRate); //me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10); //me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10); - me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); me->SetDisableGravity(true); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->setActive(false); @@ -221,7 +220,6 @@ class boss_alar : public CreatureScript { if (spellInfo->Id == SPELL_DIVE_BOMB_VISUAL) { - me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); me->SetDisplayId(11686); //me->SendUpdateObjectToAllExcept(nullptr); } @@ -304,7 +302,6 @@ class boss_alar : public CreatureScript Phase1 = false; break; case WE_METEOR: - me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, false); DoCast(me, SPELL_DIVE_BOMB_VISUAL, false); WaitEvent = WE_DIVE; WaitTimer = 4000; -- cgit v1.2.3