From 99e04ddaf6b5c7a6634dcef21417ecf369bac081 Mon Sep 17 00:00:00 2001 From: Gacko Date: Sun, 4 May 2014 22:32:24 +0200 Subject: Fix indention from changes in previous commit. --- src/server/game/Entities/GameObject/GameObject.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 511a04bb9af..95d8933a1fa 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -123,7 +123,7 @@ struct GameObjectTemplate { uint32 lockId; //0 -> Lock.dbc uint32 level; //1 - uint32 diameter; //2 radius for trap activation + uint32 diameter; //2 radius for trap activation uint32 spellId; //3 uint32 type; //4 0 trap with no despawn after cast. 1 trap despawns after cast. 2 bomb casts on spawn. uint32 cooldown; //5 time in secs -- cgit v1.2.3