From 9b524b43fae3521c0fc0c606b19af80cc12e39a1 Mon Sep 17 00:00:00 2001 From: Subv2112 Date: Tue, 31 Jan 2012 20:27:22 -0500 Subject: Core/Spells: Spells with SPELL_AURA_PERIODIC_MANA_LEECH should skip unit target checking if the Targets are area targets, they are filled/validated later Signed-off-by: Subv2112 --- src/server/game/Spells/Spell.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c8e4c55c7c0..3c73edb880d 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5401,6 +5401,9 @@ SpellCastResult Spell::CheckCast(bool strict) } case SPELL_AURA_PERIODIC_MANA_LEECH: { + if (m_spellInfo->Effects[i].IsArea()) + break; + if (!m_targets.GetUnitTarget()) return SPELL_FAILED_BAD_IMPLICIT_TARGETS; -- cgit v1.2.3