From 9bcb0119e99dcda295db70106c56a51f26fd53fc Mon Sep 17 00:00:00 2001 From: megamage Date: Sun, 16 Nov 2008 16:56:35 -0600 Subject: *Fix Gruul's shatter effect damage. Patch provided by _krz. --HG-- branch : trunk --- src/game/GameObject.cpp | 2 +- src/game/SpellEffects.cpp | 18 ++++++++++++++++-- 2 files changed, 17 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 75a1f9be985..f6f89f482e5 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -1280,7 +1280,7 @@ void GameObject::CastSpell(Unit* target, uint32 spell) else { trigger->setFaction(14); - trigger->CastSpell(target, spell, true); + trigger->CastSpell(target, spell, true, 0, 0, target->GetGUID()); } //trigger->setDeathState(JUST_DIED); //trigger->RemoveCorpse(); diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index f32a89db2b4..2c663e90212 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -333,13 +333,26 @@ void Spell::EffectSchoolDMG(uint32 effect_idx) damage = 200; break; } - // must only affect demons + // must only affect demons (also undead?) case 45072: { - if(unitTarget->GetCreatureType() != CREATURE_TYPE_DEMON) + if(unitTarget->GetCreatureType() != CREATURE_TYPE_DEMON + || unitTarget->GetCreatureType() != CREATURE_TYPE_UNDEAD) return; break; } + // gruul's shatter + case 33671: + { + // don't damage self and only players + if(unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER) + return; + + float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[0])); + if(!radius) return; + float distance = m_caster->GetDistance2d(unitTarget); + damage = (distance > radius ) ? 0 : (int32)(m_spellInfo->EffectBasePoints[0]*((radius - distance)/radius)); + }break; } break; } @@ -2637,6 +2650,7 @@ void Spell::EffectPersistentAA(uint32 i) { float radius = GetSpellRadius(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); Unit *caster = m_originalCasterGUID ? m_originalCaster : m_caster; + if(!caster) return; if(Player* modOwner = caster->GetSpellModOwner()) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_RADIUS, radius); -- cgit v1.2.3