From 9bf5a03bc42682f695f7381bd1eb83ec9bc9df96 Mon Sep 17 00:00:00 2001 From: ariel- Date: Tue, 2 Jan 2018 11:45:09 -0300 Subject: Core/Scripts: fix Millhouse Manastorm resetting dialogs after Skyriss encounter Closes #21159 (cherry picked from commit fd7fff80c9ce9954c58fa3fa35eadcdfe5648e3d) --- src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 3dd69ae1c1d..31609f33233 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -74,7 +74,7 @@ class npc_millhouse_manastorm : public CreatureScript struct npc_millhouse_manastormAI : public ScriptedAI { - npc_millhouse_manastormAI(Creature* creature) : ScriptedAI(creature) + npc_millhouse_manastormAI(Creature* creature) : ScriptedAI(creature), Init(false) { Initialize(); instance = creature->GetInstanceScript(); @@ -84,7 +84,6 @@ class npc_millhouse_manastorm : public CreatureScript { EventProgress_Timer = 2000; LowHp = false; - Init = false; Phase = 1; Pyroblast_Timer = 1000; -- cgit v1.2.3