From 9d12df69ca77a6c5522a0803d6aa5b8328575a13 Mon Sep 17 00:00:00 2001 From: Carbenium Date: Wed, 20 May 2015 00:14:22 +0200 Subject: Core/Spells: Fix summon position of Argent Valiant Ref #8718 --- src/server/game/Spells/SpellMgr.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index c5d47f3c304..191850516d4 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2955,6 +2955,7 @@ void SpellMgr::LoadSpellInfoCorrections() switch (spellInfo->Id) { case 63026: // Force Cast (HACK: Target shouldn't be changed) + case 63171: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination) spellInfo->Effects[0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB); break; case 53096: // Quetz'lun's Judgment -- cgit v1.2.3