From ed8691ebad87ca8c844cbd0fe752a2010f1f4206 Mon Sep 17 00:00:00 2001 From: QAston Date: Sat, 23 May 2009 14:06:07 +0200 Subject: *Fix a typo which disallows ADD_TARGET_TRIGGER auras to proc from selfcast. --HG-- branch : trunk --- src/game/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 9d548da4ed4..5a7c5578052 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1223,7 +1223,7 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask) ((Creature*)m_caster)->AI()->SpellHitTarget(unit, m_spellInfo); // spells with this flag can trigger only if not selfcast (eviscerate for example) - if (m_ChanceTriggerSpells.size() && (!(m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) || unit!=m_caster)) + if (m_ChanceTriggerSpells.size() && (!(m_spellInfo->AttributesEx4 & SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST | SPELL_ATTR_EX4_UNK4) && unit==m_caster)) { int _duration=0; for(ChanceTriggerSpells::const_iterator i = m_ChanceTriggerSpells.begin(); i != m_ChanceTriggerSpells.end(); ++i) -- cgit v1.2.3