From a1c6a49c881a57563299979ab7bfc0508da868d3 Mon Sep 17 00:00:00 2001 From: Keader Date: Fri, 20 Oct 2017 09:36:22 -0200 Subject: Core/Player: Fixed Battleground double kill exploit (#20618) Fixed by: Sirikfoll Close: #20616 (cherry picked from commit 9f943e284f2418e8e90d1bcf5d0a5fbf073580f3) --- src/server/game/Entities/Player/Player.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b6242939522..18cec686cc5 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18218,7 +18218,6 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) //join player to battleground group currentBg->EventPlayerLoggedIn(this); - currentBg->AddOrSetPlayerToCorrectBgGroup(this, m_bgData.bgTeam); SetInviteForBattlegroundQueueType(bgQueueTypeId, currentBg->GetInstanceID()); } -- cgit v1.2.3