From a28b2999b1b500185aeecf343c3b1e14a39c26cf Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 7 Apr 2025 23:42:02 +0200 Subject: Core/AuctionHouse: Fix mass replace mistake in log message (cherry picked from commit d4585cf79e3b25221dff8ab4f035fa38f7ee2e16) --- src/server/game/Handlers/AuctionHouseHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index fb309602ca8..d85287571e1 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -932,7 +932,7 @@ void WorldSession::HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSell auction.Items.push_back(item); - TC_LOG_INFO("network", "CMSG_AuctionAction::SellItem: {} {} is selling item {} {} to auctioneer {} with count {} with initial bid {} with buyout {} and with time {} (in sec) in auctionhouse {}", + TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: {} {} is selling item {} {} to auctioneer {} with count {} with initial bid {} with buyout {} and with time {} (in sec) in auctionhouse {}", _player->GetGUID().ToString(), _player->GetName(), item->GetGUID().ToString(), item->GetTemplate()->GetDefaultLocaleName(), creature->GetGUID().ToString(), item->GetCount(), sellItem.MinBid, sellItem.BuyoutPrice, uint32(auctionTime.count()), auctionHouse->GetAuctionHouseId()); -- cgit v1.2.3