From a2925358f00a41b601b53f7ea62ee10a9b75fc45 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 20 Dec 2024 21:15:15 +0100 Subject: Core/Spells: allow RealPointsPerLevel to always apply when no scaling coefficient is provided --- src/server/game/Spells/SpellInfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 7237bf123e6..3d4b590a59b 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -528,7 +528,7 @@ int32 SpellEffectInfo::CalcValue(WorldObject const* caster /*= nullptr*/, int32 if (Scaling.ResourceCoefficient) comboDamage = Scaling.ResourceCoefficient * value; } - else if (GetScalingExpectedStat() == ExpectedStatType::None) + else { if (casterUnit && basePointsPerLevel != 0.0) { -- cgit v1.2.3