From a2f06ff59639c7a691cbae42fcea7ab16c71b968 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 16 May 2024 15:57:45 +0200 Subject: Core/Maps: Fixed manual spawn groups being automatically spawned by conditions (cherry picked from commit acf750cbff1242e50ab25c522511fa1e0a5a5b35) --- src/server/game/Maps/Map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index aa0f35abf15..9f1120da59e 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2496,7 +2496,7 @@ void Map::InitSpawnGroupState() for (uint32 spawnGroupId : *spawnGroups) { SpawnGroupTemplateData const* spawnGroupTemplate = ASSERT_NOTNULL(GetSpawnGroupData(spawnGroupId)); - if (spawnGroupTemplate->flags & SPAWNGROUP_FLAG_SYSTEM) + if (spawnGroupTemplate->flags & (SPAWNGROUP_FLAG_SYSTEM | SPAWNGROUP_FLAG_MANUAL_SPAWN)) continue; SetSpawnGroupActive(spawnGroupId, sConditionMgr->IsMapMeetingNotGroupedConditions(CONDITION_SOURCE_TYPE_SPAWN_GROUP, spawnGroupId, this)); -- cgit v1.2.3