From a3a31a9a6f7d0000b8fc3e1ca2e355664a7ed955 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 6 Aug 2023 13:53:02 +0200 Subject: Core/Spells: Fixed spells with SPELL_ATTR12_START_COOLDOWN_ON_CAST_START failing to cast because of their own cooldown --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 2bc4e8c5012..2b70f1f87c3 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5562,7 +5562,7 @@ SpellCastResult Spell::CheckCast(bool strict, int32* param1 /*= nullptr*/, int32 return SPELL_FAILED_NOT_READY; } - if (!IsIgnoringCooldowns() && m_caster->ToUnit()) + if (!IsIgnoringCooldowns() && m_caster->ToUnit() && (!m_spellInfo->HasAttribute(SPELL_ATTR12_START_COOLDOWN_ON_CAST_START) || strict)) { if (!m_caster->ToUnit()->GetSpellHistory()->IsReady(m_spellInfo, m_castItemEntry)) { -- cgit v1.2.3