From a555bf1fd786d1f9b65ed9673ce6f8fc8a2b403e Mon Sep 17 00:00:00 2001 From: Gildor Date: Sun, 21 Jun 2020 12:55:29 +0200 Subject: Core/Spells: SPELL_AURA_MOD_HEALING should be negative if TargetType is negative (#24862) --- src/server/game/Spells/SpellInfo.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index f97e5b0304a..ec383cc24a3 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -3714,6 +3714,7 @@ bool _isPositiveEffectImpl(SpellInfo const* spellInfo, uint8 effIndex, std::unor case SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_DAMAGE: case SPELL_AURA_MOD_ATTACKER_SPELL_AND_WEAPON_CRIT_CHANCE: case SPELL_AURA_DUMMY: + case SPELL_AURA_MOD_HEALING: // check target for positive and negative spells if (!_isPositiveTarget(spellInfo, effIndex)) return false; -- cgit v1.2.3