From a5d5f98c3809175e7812dce34d987cf84e017579 Mon Sep 17 00:00:00 2001 From: jackpoz Date: Wed, 17 Jun 2015 21:36:04 +0200 Subject: Core/Players: Fix converting quests on faction change Fix quests not being converted on faction change due to table world.player_factionchange_quests not loaded on startup (cherry picked from commit c544e88437106fb79dba14bbf8469deadb679e8a) --- src/server/game/World/World.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src') diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 54c926eea71..50fc812c967 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1827,6 +1827,9 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.loading", "Loading faction change spell pairs..."); sObjectMgr->LoadFactionChangeSpells(); + TC_LOG_INFO("server.loading", "Loading faction change quest pairs..."); + sObjectMgr->LoadFactionChangeQuests(); + TC_LOG_INFO("server.loading", "Loading faction change item pairs..."); sObjectMgr->LoadFactionChangeItems(); -- cgit v1.2.3