From a8c2d5986411b5027a8716bc7f96e57c2ec4f70a Mon Sep 17 00:00:00 2001 From: ariel- Date: Sat, 21 Jan 2017 23:48:04 -0300 Subject: Core/Scripts: Fix Lock and Load proc with Frost trap --- src/server/scripts/Spells/spell_hunter.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index a5f5b1de1d7..55178271540 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -687,8 +687,8 @@ class spell_hun_lock_and_load : public SpellScriptLoader return false; // Do not proc on traps for immolation/explosive trap - DamageInfo* damageInfo = eventInfo.GetDamageInfo(); - if (!damageInfo || !(damageInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST)) + SpellInfo const* spellInfo = eventInfo.GetSpellInfo(); + if (!spellInfo || !(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST)) return false; return roll_chance_i(aurEff->GetAmount()); -- cgit v1.2.3