From aa67bc43c48d8eba9125af3bf83322480c872913 Mon Sep 17 00:00:00 2001 From: Carbenium Date: Tue, 21 Apr 2015 12:20:03 +0200 Subject: Core/Misc: Update base sql files after bba6eb8d3dfe73a02063a7cefe6f465dae69334b * Move some std::list to std::vector --- src/server/game/Globals/ObjectMgr.h | 2 +- src/server/game/Server/Packets/AuthenticationPackets.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index bde5aab51e1..f9bdeadc620 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -608,7 +608,7 @@ struct CharcterTemplateClass struct CharacterTemplate { uint32 TemplateSetId; - std::list Classes; + std::vector Classes; std::string Name; std::string Description; uint8 Level; diff --git a/src/server/game/Server/Packets/AuthenticationPackets.h b/src/server/game/Server/Packets/AuthenticationPackets.h index 719993e4ee4..541435679ad 100644 --- a/src/server/game/Server/Packets/AuthenticationPackets.h +++ b/src/server/game/Server/Packets/AuthenticationPackets.h @@ -96,8 +96,8 @@ namespace WorldPackets uint32 TimeSecondsUntilPCKick = 0; ///< @todo research uint32 CurrencyID = 0; ///< this is probably used for the ingame shop. @todo implement - std::list VirtualRealms; ///< list of realms connected to this one (inclusive) @todo implement - std::list Templates; ///< list of pre-made character templates. + std::vector VirtualRealms; ///< list of realms connected to this one (inclusive) @todo implement + std::vector Templates; ///< list of pre-made character templates. ExpansionRequirementContainer const* AvailableClasses = nullptr; ///< the minimum AccountExpansion required to select the classes ExpansionRequirementContainer const* AvailableRaces = nullptr; ///< the minimum AccountExpansion required to select the races -- cgit v1.2.3