From ad8638742cede5e3d34c8ac8c55b7b7534864819 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 13 Jun 2010 15:55:30 +0200 Subject: Do not apply duration spellmods to spells with infinite duration (fixes Glyph of Eternal Water + Enduring Winter making water elemental last 5,10,15 seconds) --HG-- branch : trunk --- src/server/game/Entities/Player/Player.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index faeb676c21a..56068408c9f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18811,6 +18811,10 @@ bool Player::IsAffectedBySpellmod(SpellEntry const *spellInfo, SpellModifier *mo if (spell && mod->charges == -1 && spell->m_appliedMods.find(mod->ownerAura) == spell->m_appliedMods.end()) return false; + // +duration to infinite duration spells making them limited + if (mod->op == SPELLMOD_DURATION && GetSpellDuration(spellInfo) == -1) + return false; + return spellmgr.IsAffectedByMod(spellInfo, mod); } -- cgit v1.2.3