From adc16ffbdc6271e902960628c3da1e58f43d6a2f Mon Sep 17 00:00:00 2001 From: Keader Date: Wed, 26 Jun 2019 17:32:06 +0200 Subject: Script/FoS: prevent Wailing Souls from becoming desynched in the Devourer of Souls encounter. (cherry picked from commit 079b77b5fc466f806cb64206881f0034cce61670) --- .../Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index 5827bc010a6..e4108362ed6 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -310,7 +310,6 @@ class boss_devourer_of_souls : public CreatureScript case EVENT_WAILING_SOULS_TICK: beamAngle += beamAngleDiff; me->SetFacingTo(beamAngle); - me->StopMoving(); DoCast(me, SPELL_WAILING_SOULS); -- cgit v1.2.3