From ae2a36d13e32e7aae945c8cc1862b340f4669744 Mon Sep 17 00:00:00 2001 From: Rat Date: Mon, 2 Nov 2009 18:58:45 +0100 Subject: *TK:Eye, Kael's flamestrike should not follow players --HG-- branch : trunk --- .../scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp index e6329c0fd68..90cd4745a23 100644 --- a/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp +++ b/src/bindings/scripts/scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp @@ -1285,9 +1285,9 @@ struct TRINITY_DLL_DECL boss_master_engineer_telonicusAI : public advisorbase_ai }; //Flame Strike AI -struct TRINITY_DLL_DECL mob_kael_flamestrikeAI : public ScriptedAI +struct TRINITY_DLL_DECL mob_kael_flamestrikeAI : public Scripted_NoMovementAI { - mob_kael_flamestrikeAI(Creature* pCreature) : ScriptedAI(pCreature) {} + mob_kael_flamestrikeAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature) {} uint32 Timer; bool Casting; @@ -1305,6 +1305,8 @@ struct TRINITY_DLL_DECL mob_kael_flamestrikeAI : public ScriptedAI void MoveInLineOfSight(Unit *who) {} + void EnterCombat(Unit *who) {return;} + void UpdateAI(const uint32 diff) { if (!Casting) -- cgit v1.2.3