From 8c690f9edc3e4e7edd4cf4886ff616c8e6ac4e7e Mon Sep 17 00:00:00 2001 From: treeston Date: Wed, 17 Aug 2016 11:38:31 +0200 Subject: Pet/DK: Make Risen Ghoul and Bloodworms no longer suicidally charge into not-yet-engaged mob packs. --- src/server/scripts/Pet/pet_dk.cpp | 55 +++++++++++++++++++-------------------- 1 file changed, 27 insertions(+), 28 deletions(-) (limited to 'src') diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp index 113b14a0d54..ceb400bf4a3 100644 --- a/src/server/scripts/Pet/pet_dk.cpp +++ b/src/server/scripts/Pet/pet_dk.cpp @@ -43,21 +43,10 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript struct npc_pet_dk_ebon_gargoyleAI : CasterAI { - npc_pet_dk_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) - { - Initialize(); - } - - void Initialize() - { - // Not needed to be despawned now - _despawnTimer = 0; - } + npc_pet_dk_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) { } void InitializeAI() override { - Initialize(); - CasterAI::InitializeAI(); ObjectGuid ownerGuid = me->GetOwnerGUID(); if (!ownerGuid) @@ -112,34 +101,44 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript me->GetMotionMaster()->MovePoint(0, x, y, z); // Despawn as soon as possible - _despawnTimer = 4 * IN_MILLISECONDS; + me->DespawnOrUnsummon(Seconds(4)); } + }; - void UpdateAI(uint32 diff) override - { - if (_despawnTimer > 0) - { - if (_despawnTimer > diff) - _despawnTimer -= diff; - else - me->DespawnOrUnsummon(); - return; - } + CreatureAI* GetAI(Creature* creature) const override + { + return new npc_pet_dk_ebon_gargoyleAI(creature); + } +}; - CasterAI::UpdateAI(diff); - } +class npc_pet_dk_guardian : public CreatureScript +{ + public: + npc_pet_dk_guardian() : CreatureScript("npc_pet_dk_guardian") { } - private: - uint32 _despawnTimer; + struct npc_pet_dk_guardianAI : public AggressorAI + { + npc_pet_dk_guardianAI(Creature* creature) : AggressorAI(creature) { } + + bool CanAIAttack(Unit const* target) const override + { + if (!target) + return false; + Unit* owner = me->GetOwner(); + if (owner && !target->IsInCombatWith(owner)) + return false; + return AggressorAI::CanAIAttack(target); + } }; CreatureAI* GetAI(Creature* creature) const override { - return new npc_pet_dk_ebon_gargoyleAI(creature); + return new npc_pet_dk_guardianAI(creature); } }; void AddSC_deathknight_pet_scripts() { new npc_pet_dk_ebon_gargoyle(); + new npc_pet_dk_guardian(); } -- cgit v1.2.3