From afbda0476700f272c734ecb5b31474dbf66477f7 Mon Sep 17 00:00:00 2001 From: treeston Date: Thu, 12 May 2016 11:02:54 +0200 Subject: Too many damn stars in that damn argument list. --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index f4528a82393..d7e478bb4e5 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2295,7 +2295,7 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t data->append(fieldBuffer); } -void GameObject::GetRespawnPosition(float &x, float &y, float &z, float* ori /* = 0.0f*/) const +void GameObject::GetRespawnPosition(float &x, float &y, float &z, float* ori /* = nullptr*/) const { if (m_spawnId) { -- cgit v1.2.3