From b0ea16f10b3e52d05d95e96eacffb4270dfddb69 Mon Sep 17 00:00:00 2001 From: Trazom62 Date: Sun, 7 Feb 2010 18:16:53 +0100 Subject: Fix crash in Spell::EffectApplyAura. Fixes issue #657. --HG-- branch : trunk --- src/game/SpellEffects.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index be7a3606086..f04d3a78715 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -2593,15 +2593,15 @@ void Spell::EffectTeleportUnits(uint32 i) void Spell::EffectApplyAura(uint32 i) { - if (!m_spellAura) + if (!m_spellAura || !unitTarget) return; - assert (unitTarget == m_spellAura->GetOwner()); + assert(unitTarget == m_spellAura->GetOwner()); m_spellAura->_ApplyEffectForTargets(i); } void Spell::EffectApplyAreaAura(uint32 i) { - if (!m_spellAura) + if (!m_spellAura || !unitTarget) return; assert (unitTarget == m_spellAura->GetOwner()); m_spellAura->_ApplyEffectForTargets(i); -- cgit v1.2.3