From b2b85dedb6fe1ad120c9f3eeb280fc65da360dd5 Mon Sep 17 00:00:00 2001 From: ccrs Date: Fri, 17 May 2019 01:07:27 +0200 Subject: Core/Movement: implement MotionMasterDelayedAction validator --- src/server/game/Movement/MotionMaster.h | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index e8aaf8f86b7..5f3df9aea25 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -82,14 +82,21 @@ struct MovementGeneratorInformation std::string TargetName; }; +static bool EmptyValidator() +{ + return true; +} + class MotionMasterDelayedAction { public: - explicit MotionMasterDelayedAction(std::function&& action, MotionMasterDelayedActionType type) : Action(std::move(action)), Type(type) { } + explicit MotionMasterDelayedAction(std::function&& action, std::function&& validator, MotionMasterDelayedActionType type) : Action(std::move(action)), Validator(std::move(validator)), Type(type) { } + explicit MotionMasterDelayedAction(std::function&& action, MotionMasterDelayedActionType type) : Action(std::move(action)), Validator(EmptyValidator), Type(type) { } ~MotionMasterDelayedAction() { } - void Resolve() { Action(); } + void Resolve() { if (Validator()) Action(); } + std::function Validator; std::function Action; uint8 Type; }; -- cgit v1.2.3