From b2cb0d62ba73122a599ca73a81d288415c59aa47 Mon Sep 17 00:00:00 2001 From: Shocker Date: Sun, 28 Oct 2012 21:17:10 +0200 Subject: Core/Misc: Improve structure for SMSG_RAID_INSTANCE_INFO --- src/server/game/Entities/Player/Player.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 6b202513103..3dabb81a98b 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18394,14 +18394,20 @@ void Player::SendRaidInfo() if (itr->second.perm) { InstanceSave* save = itr->second.save; + bool isHeroic = save->GetDifficulty() == RAID_DIFFICULTY_10MAN_HEROIC || save->GetDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC; + uint32 completedEncounters = 0; + if (Map* map = sMapMgr->FindMap(save->GetMapId(), save->GetInstanceId())) + if (InstanceScript* instanceScript = ((InstanceMap*)map)->GetInstanceScript()) + completedEncounters = instanceScript->GetCompletedEncounterMask(); + data << uint32(save->GetMapId()); // map id data << uint32(save->GetDifficulty()); // difficulty - data << uint32(0); // Unknown 4.2.2 + data << uint32(isHeroic); // heroic data << uint64(save->GetInstanceId()); // instance id data << uint8(1); // expired = 0 data << uint8(0); // extended = 1 data << uint32(save->GetResetTime() - now); // reset time - data << uint32(0); // Unknown 4.2.2 + data << uint32(completedEncounters); // completed encounters mask ++counter; } } -- cgit v1.2.3