From b53cbf467b445a9b57a5567f88a26f77289f7fe1 Mon Sep 17 00:00:00 2001 From: Treeston Date: Tue, 9 Jan 2018 23:55:57 +0100 Subject: 3dcd49e v2, slightly cheaper --- src/server/game/Combat/ThreatManager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index b7f1aec9854..c7e36557b30 100644 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -333,10 +333,10 @@ void ThreatManager::AddThreat(Unit* target, float amount, SpellInfo const* spell if (!redirInfo.empty()) { float const origAmount = amount; - // intentional copy - there's a nested AddThreat call further down that might cause AI calls which cast spells - auto const redirects = redirInfo; - for (auto const& pair : redirects) // (victim,pct) + // intentional iteration by index - there's a nested AddThreat call further down that might cause AI calls which might modify redirect info through spells + for (size_t i=0; i