From c0326e317054e0f58a2e137359caa95d2d52adcb Mon Sep 17 00:00:00 2001 From: hacknowledge Date: Tue, 2 Aug 2011 22:11:01 +0200 Subject: Crashfix. Added missing check for NULL of victim parameter --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 8745acce08d..6ab9588e56f 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -620,7 +620,7 @@ bool Unit::HasAuraTypeWithFamilyFlags(AuraType auraType, uint32 familyName, uint void Unit::DealDamageMods(Unit* victim, uint32 &damage, uint32* absorb) { - if (!victim->isAlive() || victim->HasUnitState(UNIT_STAT_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) + if (!victim || !victim->isAlive() || victim->HasUnitState(UNIT_STAT_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) { if (absorb) *absorb += damage; -- cgit v1.2.3